Apocalisse – DEMO

OVERVIEW

This is a game prototype with one major flaw: it isn’t particularly enjoyable. It’s actually extremely boring. I attempted to make the gameplay simple, but I may have overdone it. I intended to develop a multiplayer game, but I believe it should be fun even in SP, which is not the case.

What can I do to enhance it? Is there no hope, and it’s best to maintain it as a demo? If you have a few minutes to spare, I would be grateful for your feedback!

HOW TO PLAY

Move character with WASD or arrows; use mouse + left click to select options.

Aim with mouse.

Run with shift or left mouse button. Right mouse button to attack. Both running and attacking consume IP (InfernalPower)

Mouse wheel to zoom in or out.

FETISHES

  • Adult
  • 2D
  • Horror
  • No AI
  • Pixel Art
  • Singleplayer
  • Top-Down

ABOUT US

Indie developer, cat lover, nerd physicist.

I started to work on the sequel of Eye of the Beerholder.

It will be available for free, once it is done, to all those who bought Eye of the Beerholder! The others will be able to purchase both games at the same price. So in any case you will get 2 games for the price of 1!

I expect it to be finished in roughly 6 months.

I will use many of the assets employed for EoTB, BUT the game and the gameplay will be radically different.

GAME SCREENSHOTS

Frequently Asked Question

What is Apocalisse – DEMO?

Apocalisse – DEMO is an action game for adults.

Who developed the Apocalisse – DEMO?

Apocalisse – DEMO was developed by Coros Games.

When is the next update?

The timing of the next update is not specified, but Coros Games will keep players informed about it through its social media accounts.

Where can I report bugs?

Bugs can be reported on the game’s itch comment sections.

When was the initial release of Apocalisse – DEMO?

Apocalisse – DEMO was released on 05/12/2025.

Will you add more characters to the game?

The game, in its early development stage, has the potential to introduce additional characters to enhance the gaming experience. Stay tuned for updates.

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