Marcel’s Metabolic Mishap

ABOUT THE GAME

The main plot of the game centers on Marcel, a witch who one day, while practicing alchemy, unintentionally became cursed. She gains weight practically immediately after eating anything, and her appetite never stops. Before she succumbs to gluttony, the game’s ultimate objective is to utilize alchemy to heal or treat her illness. While obtaining ingredients, players will engage in JRPG battle in the game’s RPG component. The game places a strong emphasis on attention to detail, with several interactable characters and objects that react differently depending on Marcel’s growth.

To increase replay value, the ingredients are somewhat changed on each session.

The alchemy system isn’t entirely developed yet, but there isn’t a thorough tutorial available either. Until then, just toss anything into the pot and see what comes out. EDIT: We’ve also included the ingredient XP system. You can discover an ingredient’s effects by using it ten times. can be examined in the third-floor or cellar journal.

A new demo is available. The main updates are that the restaurant is now operational, that ingredients can now be reviewed in the journal after being used ten times, that sprites have been completed, that two additional size cgs have been added, and that Port Town is beginning to be constructed. Fishing/Diving activity in the port town for getting sea based ingredients,  Alchemy shop is open to purchase any ingredient in the game that can’t be found elsewhere. Save files will not be compatible.

New demo out 2. Main changes: All ingredients are in the game. Remaining 2 potions have effects added.  More new artwork, particularly the transformation potions and new expressions. New locations, the Woods, Volcano Mansion, and Mines, Work is available at the restaurant and mine. Ability to use the same ingredient twice per potion once you reach level 25. Failsafes for the random chance ingredient properties added, “Insta-Brew” (directly choose potency and latency. very expensive and rare) and Bartholomew’s ability to reroll all ingredient values.

FETISHES:

  • Adult
  • Alchemy
  • Crafting
  • Expansion
  • Fat
  • NSFW
  • RPG Maker
  • Weight-Gain
  • Witch

GAME SCREENSHOTS

Frequently Asked Questions

What is a Marcel’s Metabolic Mishap?

Marcel’s Metabolic Mishap is a role-playing game for adults.

Who developed the Marcel’s Metabolic Mishap?

Marcel’s Metabolic Mishap was developed by failmuseum.

When is the next update?

The timing of the next update is not specified, but failmuseum will keep players informed about it through its social media accounts.

When was the initial release of the Marcel’s Metabolic Mishap?

Marcel’s Metabolic Mishap was released on 08/25/24

Where can I report bugs?

Bugs can be reported on the game’s itch comment sections.

Will you add more characters to the game?

With the game still in its early stages, there’s an opportunity to introduce additional characters to broaden the gameplay. Stay updated for news on possible character additions as the game evolves.

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  1. the forest seems to demand extra energy for “extra time” whenever you enter after the first time

  2. How do I enter the forest? Is it still closed off?