Ticklish West

What to expect?
55,000+ words of high-quality prose to chronicle your exciting voyage through the Ticklish West. Mostly /F tickling, with a few small /M components. Sex, sexual tickling, itching, and footjobs are all present.
You create your own character. You can select from three pre-made designs inspired by famous gunslingers. You play as a bounty hunter with a strong foot and tickle fetish, always hunting for methods to please yourself… And it just so happens that your profession has a lot of situations!A notorious Indian warchief, an unpopular suffragette, and a snake-oil saleswoman are just a few of the ladies you’ll come across here.Your job is to deal with them, get paid, and have a good chuckle in the process.

A fast-paced and skill-based ARPG-style combat system with loads of gunplay, skills, several enemy kinds, difficult boss fights, and more!
An open world to explore at your own time. You don’t have a boss out here. If you wish to visit the circus people at Grandwater and see a famous lady shooter, that’s up to you. If you prefer to cooperate with a female bounty hunter at Narrowcreek, that’s also an option. Follow your heart and fancies, pardner.
A tight cast of characters. In this game, I really wanted to focus on less is more. There are fewer lees than in some of my previous games, but there is far more time devoted to each of them. You will meet most of them on multiple occasions through your adventures.
HOW TO PLAY
Use Enter to advance dialogue and activate the interface.
Press Space to advance the dialogue without selecting choices
Hit the Arrow keys to navigate the interface.
Press Escape to access the game menu.
Use CTRL to skip the dialogue while held down.
Select Tab to toggle dialogue skipping.
Press the Page up to roll back to the earlier dialogue.
Press the Down page to later dialogue
Press H to hide the user interface.
Use S to take a screenshot.
Use V to toggle assistive self-voicing.
Press Shift+A to open the accessibility menu.
HOW TO PLAY (Mouse)
Left click– Advances dialogue and activates the interface.
Middle click– Hides the user interface.
Right-click– Accesses the game menu.
Mouse Wheel up click rollback side– Rolls back to earlier dialogue.
Mouse Wheel down– Rolls Forward to later dialogue.
FETISHES:
- Adult
- Erotic
ABOUT US
Hi, it’s oneortheother. You might know me from some of my stories. I’ve been around a while. You may also know I’m an avid gamer. I’ve grinded through the fabulous Tower of Gargalesis, racked my brain through A New Project, went on a thrilling fantasy adventure with Supreme Element, enjoyed the sprites of Pink Lodge, marvelled at Gardener James’s playful realism in Kinkshamed, and mourned (as of yet) unfinished gems like Who Fights Monsters.
In my experience, the problem with most tickle games is ambition. They want secrets and branching story paths and morality systems and a deep combat system and incredibly difficult puzzles. They forget people are playing this game for one main thing: tickles. Sad to say, if people wanted to play video games, they’d fire up some AAA title, like the latest GTA or whatever. People play these games for the tickles, so why not focus on that and the characters involved? This isn’t the first game I’ve tried to make, and I can say I’ve made all these mistakes before. But hopefully not this time!
GAME SCREENSHOTS


