The Last Dinner – Interactive Speed Level Design
Download Links
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Download from itch.io
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OVERVIEW
Using the speed-level design approach, The Last Dinner is a brief horror encounter that combines a spooky setting with simple gameplay to produce a powerful and quick experience.
The encounter, which takes place in a deserted, remote location, places you in the role of an enigmatic visitor caught up in a series of bizarre and gruesome incidents.
Essential aspects are left open to the player’s imagination, while the architecture of the small places emphasizes a sense of urgency and claustrophobia.
The experience is ideal for anybody looking for a small dosage of dread since it provides several ways for the tale to conclude for those who carefully investigate.
Are you prepared for the final meal?
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GAME FEATURES
Based on the Horror Engine kit by Tansuergene.
Puzzle-based gameplay.
Two ways to complete the experience.
Seven secrets with lore clues (let me know if you find them all!)
FETISHES
- Creepy
- Dark
- Exploration
- Singleplayer
- Unreal Engine
- Short
GAME SCREENSHOTS
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Frequently Asked Questions
What is The Last Dinner – Interactive Speed Level Design?
The Last Dinner – Interactive Speed Level Design is an interactive fiction game.
Who developed The Last Dinner – Interactive Speed Level Design?
The Last Dinner – Interactive Speed Level Design was developed by Ruggero.
When was the initial release of The Last Dinner – Interactive Speed Level Design?
The Last Dinner – Interactive Speed Level Design was released on 12/03/24
Where can I report bugs?
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Comments:
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Awesome visual!
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